A collaboration with Boris Labbé, crossing two conceptions: that of the windowed image-world and that of the image-sensitive closed on itself, through a multi-channel video installation, realized in digital animation.
As celestial beings descend to Earth vitiating its population, the world’s order unbalances. Initiated by these terms, a tragic fall leads to the parturition of crucial opposites: Hell and Heaven’s circles.
A trip to abstraction, as an hypothesis on how mountains may have formed.
In random order: someone looking from the window of a train; an endless fall; the passage from contour to image; the passage from animation to film. Somehow an exploration of space an time, with no knowledge of where we are going. (“– so long as I get SOMEWHERE,” Alice added as an explanation)
A Middle Ages catapulted into a non-place of a deformed imagination, with strange and disturbing interactions between different dimensions that reach the threshold of Chaos. The ghastly and immobile vestiges of the medieval iconography are deformed, transformed and destroyed to finally sprout again. The meeting of three disproportionates human skulls, vanities, triggers perturbation up to chaos. Skeletons dance to announce a cycle of continual construction and deconstruction.